﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;

public class PointEffect : MonoBehaviour {

    private void OnEnable()
    {
        //Vector3 defaultScale = transform.localScale;
        //transform.localScale = Vector3.zero;
        transform.DOShakeScale(0.5f,4);
    }
}
